- Batik, painting and jewellery making
- Swahili cooking lessons
- How do you live without electricity and a fridge?
- How do you build an entire house with no power tools or machinery?
- How do you make rope from a coconut, embroider a hat, harvest seaweed for export, catch an octopus, etc
- Relax and sloooow downn... breath.. live.. laugh and enjoy talking to people
- Learn and practice English
- Housekeeping / cleaning / hygiene practices
- Playing musical Instruments guitar, keyboard, drums, malimba
- Drama, dance,sculpture, jewellery , arts and crafts
- Cooking … Continue Reading ››
The purpose of this paper is to discuss how educators can harness the natural momentum of learning to create a dramatic and exciting hero’s learning journey. Given the importance of motivation, educators can borrow ideas from game designers by using gamification – a process to re-frame a real life goal to be more appealing and achievable. A series of learning activities, developed to meet both cognitive and emotional needs, results in an engaging learning journey.
The concept presented, based on PSI Theory, OCEAN Big Five character traits and player/learner archetypes, is that learners are motivated by three basic needs: affiliation, competence or certainty (assuming other physiological needs are met).
Armed with insight into types of motivations at different phases, learner experience designers can create different learning journeys and user profiles. Learning activities can be planned for each need and phase based on changing motivations: collaborate and curate (affiliation), choice and … Continue Reading ››
The irony of the emphasis on speed is that some of our world's leading mathematicians are not fast at math. Laurent Schwartz—who won math's highest award, the Fields medal, in 1950—wrote in his autobiography that he was a slow thinker in math, who believed he was “stupid” until he realized that “what is important is to deeply understand things and their relations to each other. This is where intelligence lies. The fact of being quick or slow isn't really relevant.”Source: Why Math Education in the U.S. Doesn't Add Up - Scientific American Many games use time as an obstacle. As educators how can we use timers to motivate our learners? This is a very difficult area of gamification to navigate. If you place a timer on an activity it will make it more challenging but may have the reverse effect of what you intended and leave students feeling like quitting if they can't make the deadline. Another downside is that, as quoted above, we may be giving the wrong message that we value speed and quantity of tasks completed over quality and exploration., thus meeting a short term goal (finish a task) at the expense of a long term goal … Continue Reading ››
JAM was founded in 2012 by lifelong learners. We’re devoting our lives to making magical learning experiences to help kids build confidence, creativity and talent that will last their lifetimes. Our programs have helped over 500,000 kids worldwide.
"Like all of us, Riley is guided by her emotions - Joy, Fear, Anger, Disgust and Sadness. The emotions live in Headquarters, the control center inside Riley's mind, where they help advise her through everyday life. As Riley and her emotions struggle to adjust to a new life in San Francisco, turmoil ensues in Headquarters. " Source: Inside Out (2015) - IMDbI really enjoyed the movie, and liked the moral of the story that sadness and other 'negative' emotions are a valuable part of us, just as much as being optimistic. Fear was presented as a mixed bag of keeping us safe and making us paranoid, while Anger was pretty much painted as the bad guy. Emotions are complex and this movie was based on research and very talented storytellers! I am quite a connoisseur of Pixar and kids movies over the last decade, and was delighted to see such a deep theme being passed on to a generation of little minds. (Avengers handling of Singularity blew me away too!) The movie was a much easier way to explore concepts of psychology than the academic papers … Continue Reading ››